That would make sense, since what you're collecting -runes- are getting fought over by both sides and you're just running around collecting them for delivery to your actual "boss" and have been playing "keep away" the entire time. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware. Something's really screwy about all that, which is why I think the player is actually from THAT part in the ending you probably haven't gotten to yet. Summary: Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques. The portals seemed in turn to allow the creeps from the Chaos realm to invade the Prodean dimension and defeat them for now, thus altering the. You also do not deliver any runes to Prodeus, you keep them with you the entire time. The Prodeus are the clich ancient, highly advanced race, that here is lacking physical bodies, gladly accepting the 'volunteering' human prisoners that were first sent through the gates as hosts. In addition, none of the human enemies can get "converted." Only pure chaos ones. All their entities are universally hostile toward you, and you go around in the dimension of order just breaking absolutely everything you can manage to put a bullet explosive, plasma round, or lightning bolt into. I'm up in the air about your character actually being Prodean, though. From the intricate and superb map design to the range of destructive. Its clear from the start that developer Bounding Box Software knows their stuff, and they know it well. You have a map to help you orientate yourself. Its a bloody and brutal shooter hearkening back to its old-school roots, in part due to its small team of veterans of the genre. You familiarise yourself with complex levels, searching for keys, while engaging enemies in fast-paced combat using a variety of weapons. An early access version was released on November 9, 2020. The game was crowdfunded by a successful Kickstarter campaign in April 2019. If you want to see it, it's hidden in "Excavation." Then you press a button you weren't meant to and make things go totally bonkers. Its designed to recreate the frantic reaction based play of the first shooting games like Quake and Doom. Prodeus is an indie first-person shooter video game developed by Bounding Box Software and published by Humble Games. Content Rating Blood and Gore, Violence, Users Interact. There's one terminal that mentions a ship full of prisoners on death row meant to "be the first ones to enter a new dimension, or die trying." Where you wake up is outside your holding cell presumably, where you were going to be killed at the portal being teleported in an experiment. Prodeus is the first person shooter that brings back the unrelenting combat and over-the-top graphical style of classic FPS games.
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